AI Insights · Timothy · January 2022
Top 5 Hybridcasual Games in Oceania Q4 2021
In Q4 2021, the top 5 hybridcasual games in Oceania showed dynamic performance trends across downloads, revenue, and active users. Discover the key metrics for each game.
In Q4 2021, the top 5 hybridcasual games on a unified platform in Oceania demonstrated notable performance metrics. Here’s an overview of the weekly downloads, revenue, and active user trends for each game, based on data from Sensor Tower.
Zen Match - Relaxing Puzzle from Moon Active saw impressive revenue growth, starting at $1.4K at the end of September and peaking at around $53.7K by the end of December. Weekly downloads showed a surge in early October, reaching 44.7K, before stabilizing around 24.5K in late December. Active users increased steadily, starting from 17.4K and rising to approximately 95.5K by the end of the quarter.
Beatstar, developed by Space Ape Ltd, experienced consistent revenue growth, peaking at approximately $30.5K in mid-December. Downloads also increased, starting from 10K in late September and reaching over 20.6K by the end of December. Active users saw a significant rise, beginning at 42.6K and ending the quarter at around 73.3K.
Rush Royale: Tower Defense TD by MY.GAMES B.V. showed fluctuating revenue, with a notable peak of $35K in mid-December. Downloads remained relatively stable, with a slight increase from 2.5K in late September to 4.7K by the end of December. Active users increased gradually from 17.9K to 23K over the quarter.
Sniper 3D: Gun Shooting Games, published by Wildlife Studios, maintained steady revenue, peaking at approximately $20.2K in the final weeks of December. Downloads fluctuated, with an initial 10.2K in late September, dropping to 5.4K in mid-November, and then rising again to 8.7K by the end of December. Active users saw a decrease from 40.6K to 36.4K throughout the quarter.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd showed a solid increase in revenue, starting at $8.6K in late September and peaking at $34K by the end of December. Weekly downloads were strong, beginning at 7.5K and rising to 13.4K by the end of the quarter. Active users also increased, from 14.9K to 22.7K over the same period.
These insights are based on Sensor Tower data. For more detailed analysis, visit Sensor Tower.